“deus ex machina”
Literally, “god from the machine” or “god out of a machine”.
deus ex machina
- In Greek and Roman drama, a god lowered by stage machinery to resolve a plot or extricate the protagonist from a difficult situation.
- An unexpected, artificial, or improbable character, device, or event introduced suddenly in a work of fiction or drama to resolve a situation or untangle a plot.
- A person or event that provides a sudden and unexpected solution to a difficulty.
In game design this is one of the things designers want to do, but without the player noticing.
A small example of this is Cortana saying things like “there looks like some sort of transport vehicle in the centre of this tower cluster, lets check it out” when you leave the game for an extended period of time. The game designer wants the player to continue with the game and not get stuck or go off on a tangent.
Just Testing something